THE CASUAL CABINET · TOWER DEFENSE
Lantern Towers
Goal Stop 3 waves before 5 wisps escape.
Next move Choose an empty tower pad to build with local energy, or choose an existing tower to upgrade.
Wave 1/3 · Energy 140 · 0/5 escapedDevice best 0
How to play
Choose an empty tower pad to build with local energy, or choose an existing tower to upgrade. Towers shoot only enemies in range. Stop three waves before five wisps escape. Energy belongs only to this challenge and never changes Play Credits.
Pause with P or Escape. Leaving the tab pauses the game. Scores and completions are saved only in this browser; clearing site data removes them. Casual games never spend or award Play Credits.

